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- Assassins creed pc portable 720p#
- Assassins creed pc portable full#
- Assassins creed pc portable portable#
If we cut too much, we would ruin the design of that level/effect if we cut too little, we would not gain any performance. Particlesįor the lowest settings we cut the number of particles, while still keeping the game’s consistency and general mood of the scene. As a result we created new permutations of the shader that ignored normal maps and simplified calculation for distant objects. The game did not use normal maps but had complex computation of inverse tangent space matrix. The third optimization was to simplify vertex calculations for big “fake” meshes (distant objects grouped in one mesh). Low quality mesh view of ocean Optimization of complex meshes
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Ocean viewed as medium quality meshįigure 9. Ocean viewed as high quality meshįigure 8. The only issue in this part was to leave triangles’ proportions to avoid shivering artifacts at long distances.įigure 7. The second largest optimization was fine tuning the level of detail of the ocean mesh.
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With use of simple shadow maps, details start to appear on lowest graphics quality Detailization of the Ocean Mesh We used single cascaded shadow maps technique with performance tolerant filter to enable them.įigure 6. Original design with shadows onīy taking changes in detail into account we had to force shadows on problem levels even in lowest quality. Lack of detail with shadows turned offįigure 5. Tough testing discovered some problems with this approach-the level of design was dramatically changed with this optimization choice.įigure 4. Due to restrictions imposed by the gaming engine, we could not reduce the number of cascades so we had only one option: give users the ability to turn off shadows completely. The first render pipeline stage was cascaded shadows generation. Less color, depth and detail show through on low settings Simplifying Shadows Coloring and detail is lessened on medium settingsįigure 3. Assassin's Creed* Rogue set to highest quality settingsįigure 2.
Assassins creed pc portable full#
Assassins creed pc portable portable#
“Assassin’s Creed fans use a wide range of computer hardware, suited to their needs: some of them have big workstations while others chose lightweight portable solutions. The fact that you can play the newest and greatest games on these thin and light machines is exciting but also requires significant optimization and tradeoffs to make sure players get a solid 30 fps. 3rd generation Intel® processor graphics is one of the most common graphics processors available today.
Assassins creed pc portable 720p#
One of the main goals was to enable solid 30 fps at 720p on Intel® HD Graphics 4000 equipped PCs. Targeting the new graphically intensive game on all platforms brought new challenges for the rendering team. The story follows Shay Patrick Cormac as he turns his back on the Assassin’s Creed to follow his own path.įrom the beginning, the development team decided to target the game on a wide variety of hardware platforms, making sure that all the Assassin’s Creed fans will be able to experience one more great game in their beloved universe. Much like Black Flag, it contains both naval and land exploration. The game’s story provides a “missing link” between several Assassin’s Creeds and is set in the mid-18th century. By Corneliu Vasiliu, Maksym Rodionov, and Olexander Puchka, UbisoftĪssassin’s Creed* Rogue is the newly released game from Ubisoft, originally released on consoles and ported to the PC in March of 2015.